Undo accidental var rename

This commit is contained in:
Dominic Szablewski
2021-09-14 11:01:50 +02:00
parent db6714210a
commit babefbc083
+2 -2
View File
@@ -70,14 +70,14 @@ class entity_t {
original_step_height = this._step_height, original_step_height = this._step_height,
move_dist = vec3_mulf(this.v, game_tick), move_dist = vec3_mulf(this.v, game_tick),
steps = Math.ceil(vec3_length(move_dist) / 16), steps = Math.ceil(vec3_length(move_dist) / 16),
move_step_height = vec3_mulf(move_dist, 1/steps); move_step = vec3_mulf(move_dist, 1/steps);
for (let s = 0; s < steps; s++) { for (let s = 0; s < steps; s++) {
// Remember last position so we can roll back // Remember last position so we can roll back
let lp = vec3_clone(this.p); let lp = vec3_clone(this.p);
// Integrate velocity into position // Integrate velocity into position
this.p = vec3_add(this.p, move_step_height); this.p = vec3_add(this.p, move_step);
// Collision with walls, horizonal // Collision with walls, horizonal
if (this._collides(vec3(this.p.x, lp.y, lp.z))) { if (this._collides(vec3(this.p.x, lp.y, lp.z))) {