diff --git a/.website/README.md b/.website/README.md new file mode 100644 index 0000000..4a773be --- /dev/null +++ b/.website/README.md @@ -0,0 +1,27 @@ +--- +post: https://phoboslab.org/log/2021/09/q1k3-making-of +# See github.com/js13kGames/hello-world for supported frontmatter +--- + +## Controls + +- **Movement**: W A S D or +- **Attack**: LMB +- **Jump**: Space or RMB +- **Switch weapon**: Q/E or Mousewheel + +If you accidentally scroll the page down when you want to change weapons, either resize your browser window so there's +no scrollbar, or go to fullscreen using the button below the game! + +## Features + +- 2 Levels +- 5 Types of enemies +- 3 Weapons +- 30 different textures +- Music from Andy Lösch - no-fate.net +- Dynamic lighting +- Doors(!) +- Somewhat robust collision detection, even for fast moving objects +- Enemy AI with line of sight checks. No pathfinding, but still does a reasonable job following the player +- "Spatial" Audio (stereo separation and falloff by distance) \ No newline at end of file diff --git a/.website/cover.jpg b/.website/cover.jpg new file mode 100644 index 0000000..c6067da Binary files /dev/null and b/.website/cover.jpg differ diff --git a/.website/game.zip b/.website/game.zip new file mode 100644 index 0000000..1b681f3 Binary files /dev/null and b/.website/game.zip differ diff --git a/.website/thumbnail.jpg b/.website/thumbnail.jpg new file mode 100644 index 0000000..10cb78f Binary files /dev/null and b/.website/thumbnail.jpg differ