Fix some typos in comments
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@@ -46,7 +46,7 @@ map_load_container = async (path) => {
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for (let j = 0; j < b.length;) {
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// First value is either the x coordinate or a texture change
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// sentinel value (255) followed by the texture coordinate
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// sentinel value (255) followed by the texture index
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if (b[j] == 255) {
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j++;
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t = b[j++];
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