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q1k3/source/entity_pickup_grenadelauncher.js
T

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2021-09-13 09:34:08 +02:00
class entity_pickup_grenadelauncher_t extends entity_pickup_t {
_init() {
super._init();
this._texture = 21;
this._model = model_pickup_grenadelauncher;
}
_update() {
this._yaw += 0.02;
super._update();
}
_pickup() {
audio_play(sfx_pickup);
game_entity_player._weapon_index = game_entity_player._weapons.push(new weapon_grenadelauncher_t) - 1;
this._kill();
}
}